Part of the Khronos Group

particleIllusion 3.0 uses the OpenGL API for particle effects on Win and Mac

Jul 26, 2005

particleIllusion is a standalone particle effects application that is easy to use, fast, and powerful. The v3.0, now for Mac OS X & Windows adds forces (e.g. wind), Super emitters - emitters that emit other emitters, new color options and rndering engine enhancements including high-quality motion blur, field rendering, and improved alpha channel creation. It uses OpenGL API-based hardware acceleration for real-time (or near real-time) preview of most effects and ultra-fast rendering of final output.

Category: Applications

Posted on 07/26 at 04:25 PM


Leave a comment

Commenting is not available in this weblog entry.

<< Back to main

Column Header
Column Footer