OpenSG v1.8 adds Support for geometry shaders extensions to the OpenGL Shading Language
Nov 27, 2006
OpenSG is a portable scenegraph system to create realtime graphics programs for virtual reality applications on Windows, Linux, Solaris and MacOS X and is based on the OpenGL API. The new v1.8 adds support for geometry shaders extensions to the OpenGL Shading Language
Category: Developers •
Posted on 11/27 at 01:03 PM
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