Dec 13, 2005
OpenSceneGraph v1.0 accelerates application development and improves 3D graphics performance using OpenGL 2.0 and the OpenGL Shading Language. Written entirely in Standard C++ and built upon the OpenGL API, it offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets a real time visualization tool which rivals established commercial scene graph toolkits in functionality and performance. Available for all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris and FreeBSD operating systems.
Category: Developers •
Posted on 12/13 at 08:09 AM
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