OpenSceneGraph Training in Washington DC
Feb 02, 2009
OpenSceneGraph (OSG) is an OpenGL-based, high-performance, 3D graphics toolkit for visual simulation, games, virtual reality, scientific visualization, and modeling. OSG is completely open source and runs on all major computing platforms. OSG and OpenGL experts Bob Kuehne (Blue Newt Software) and Paul Martz (Skew Matrix Software) guide you through OSG’s API in this intense 4-day course designed to give you the knowledge to develop high-end OSG applications. Please register early to take advantage of special pricing.
Category: General •
Posted on 02/02 at 10:40 AM
