OpenGL Shading Language Quick Reference Guide
Aug 10, 2005
The OpenGL Shading Language Quick Reference Guide distills the OpenGL Shading Language v1.10 specification into one convenient double-sided page in PDF format. Its concise layout includes summaries of the GLSL datatypes, qualifiers, preprocessor commands, and built-in functions, variables, and constants. All information is cross-referenced by section and page number back to the GLSL specification.
Category: Developers •
Posted on 08/10 at 07:16 AM
Comments
Leave a comment
Commenting is not available in this weblog entry.
