Part of the Khronos Group

OpenGL Shading Language Quick Reference Guide

Aug 10, 2005

The OpenGL Shading Language Quick Reference Guide distills the OpenGL Shading Language v1.10 specification into one convenient double-sided page in PDF format.  Its concise layout includes summaries of the GLSL datatypes, qualifiers, preprocessor commands, and built-in functions, variables, and constants.  All information is cross-referenced by section and page number back to the GLSL specification.

Category: Developers

Posted on 08/10 at 02:16 PM

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