Mar 21, 2005
The GLSL tutorial, a growing body of OpenGL Shading Language turorials, has been updated to include texturing shaders. It covers the basics from simple texturing, multitexturing, and concludes with a glow in the dark effect where texturing is performed conditionally based on lighting.
Category: Developers •
Posted on 03/21 at 03:14 PM
Leave a comment
Previous entry: An Eggstremely 3D Easter OpenGL API screensaver for Windows