OpenGL Shading Language “GLSL Tutorial” adds a Texturing section with a glow in the dark effect
Mar 21, 2005
The GLSL tutorial, a growing body of OpenGL Shading Language turorials, has been updated to include texturing shaders. It covers the basics from simple texturing, multitexturing, and concludes with a glow in the dark effect where texturing is performed conditionally based on lighting.
Category: Developers •
Posted on 03/21 at 07:14 AM
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