OpenGL Pipeline Newsletter Vol 002 - OpenGL now and in the near future
The second edition of OpenGL Pipeline, the quarterly newsletter covering all things the OpenGL standards body has “in the pipeline”, covers many important issues: from what to expect in the new SDK, to information about OpenGL “Longs Peak” and OpenGL “Mt. Evans”, to technical optimization.
Topics in this issue include:
- Transitions (two new OpenGL releases in 2007)
- One SDK to Rule Them All
- The New Object Model
- Platform TSG Update
- “Clean" your OpenGL usage using gDEBugger
Posted on 11/17 at 08:48 AM
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