Part of the Khronos Group

OpenGL Mathematics (GLM) 0.8.1 released

Oct 31, 2008

The new version of GLM has been released. GLM is a platform independent C++ mathematics library for 3D software based on the OpenGL Shading Language. Furthermore, GLM provides optional extended feature such as quaternion, transformations, matrix inverse, etc. This release has been developed against GLSL 1.3 specification.

Category: Developers

Posted on 10/31 at 04:11 PM

Comments

Leave a comment

Commenting is not available in this weblog entry.

<< Back to main

Column Header
Column Footer