OpenGL-based NVSG Update at NVISION 2008
Sep 24, 2008
NVSG, the NVIDIA Scene Graph, is an OpenGL-based scene graph API using OpenGL to implement shadows, shader effects, skinning, out-of-order transparency, improved full-scene antialiasing, stereo, broadcast video output, ray tracing, and more. Peruse Holger Kuz’s update on NVSG presented at NVISION 2008.
Category: Developers •
Posted on 09/24 at 06:01 AM
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