Part of the Khronos Group

OpenGL API tutorial series for scene realism

Nov 28, 2005

This tutorial series is aimed at OpenGL programmers with a basic level of understanding, who want to know how to improve scene realism. Topics include lighting, textures, bump mapping, and shadow mapping.

Category: Developers

Posted on 11/28 at 07:26 PM


Leave a comment

Commenting is not available in this weblog entry.

<< Back to main

Column Header
Column Footer