OpenGL API-based Luxina game engine v0.95 enhances normal mapping and support Cg 1.5

The new v0.95 of the OpenGL API-based Luxina, Lua-scriptable game engine adds improvements to normal-mapping, use of Cg 1.5, and the resource viewer can serve as front-end to the file convertor. The engine comes with full documentation and is free for non-commercial use. 

Posted on 11/27 at 09:59 AM

Name:

Email:

Location:

URL:

Remember my personal information

Notify me of follow-up comments?

Submit the word you see below:


This page has been viewed 870656 times •

<< Back to main

Column Header
Column Footer