Sep 17, 2007
Icare3D website publish an introduction to OpenGL 3.0 in French. This introduction allow to make a good idea on what OpenGL 3.0 will bring to developers and what changes will have to be done in existing applications. (source codes included have been taken directly from pipeline newsletter).
Category: General •
Posted on 09/17 at 05:57 AM
Leave a comment
Next entry: NVIDIA updates Shader Library
Previous entry: Lua scriptable engine Luxinia 0.97 released