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OpenGL renders Zombies faster than Direct3D

Aug 02, 2012

Valve Software has updated their Linux blog to report that the OpenGL version of Left 4 Dead 2 is now running fastest on Linux (315 fps). Surprisingly, given all the attention Valve has paid to Direct3D tuning over the years, even on Windows, the OpenGL version of the game now runs faster than Direct3D (304 fps vs. 270 fps) due to "overhead per batch in Direct3D which does not affect OpenGL on Windows".

Category: GeneralDevelopersApplications

Posted on 08/02 at 03:16 PM


We are experiencing about the same here with our 3D visualisation software. OpenGL on GNU/Linux is the fastest combination you can get. I can only imagine how much more faster this would be if vendors would pay half as much attention as they do to Windows and Direct3D.

Posted by Joe  on  08/06  at  02:42 PM

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