OpenGL article update on spieleprogrammierung.net
Jun 11, 2012
Three new OpenGL articles (in German) are presented on spieleprogrammierung.net as part of the parallel development of a space strategy game prototype. The articles cover the following topics: Texture Array Objects Texture Buffer Objects Texture Buffer based Geometry Instancing
Category: Developers •
Posted on 06/11 at 11:27 AM
Comments
Leave a comment
Commenting is not available in this weblog entry.
Next entry: Sponsor the epic OpenGL 20th anniversary party!
Previous entry: Real-time Global Illumination with OpenGL 4.2
