Apr 27, 2011
ApiTrace is a brand new project to trace, replay, analyze and debug graphics APIs. Using it you can inspect the OpenGL state frame by frame, call by call. You can analyze every shader, every texture, every buffer. You can also edit the trace itself and see the effects it would have on rendering in real-time. A number of screenshots and more information is available here.
Category: Developers •
Posted on 04/27 at 11:00 AM
Leave a comment
Previous entry: Redsdk 2.4 increases its precision