Part of the Khronos Group

Open Source OpenGL 4 Graphics Engine available

Oct 03, 2012

A first version (0.1 pre-alpha) of an OpenGL 4 Graphics Engine is available as open source. The main purpose of this engine is to have a framework to easily learn OpenGL 4 and develop examples for Windows and Linux. Mac OS support will be available as soon as OpenGL 4 is supported.

Category: Developers

Posted on 10/03 at 01:41 PM

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