Oct 03, 2012
A first version (0.1 pre-alpha) of an OpenGL 4 Graphics Engine is available as open source. The main purpose of this engine is to have a framework to easily learn OpenGL 4 and develop examples for Windows and Linux. Mac OS support will be available as soon as OpenGL 4 is supported.
Category: Developers •
Posted on 10/03 at 06:41 AM
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