ogldev: ‘Skeletal Animation With Assimp’ tutorial published
Jul 12, 2012
The 38th installment in a series of tutorials dedicated to promoting modern OpenGL development on Linux, with a focus on version 3.x and beyond. This tutorial demonstrates how to do skeletal animation (a.k.a skinning) using the Assimp library.
Category: Developers •
Posted on 07/12 at 07:56 AM
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