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ogldev: ‘Skeletal Animation With Assimp’ tutorial published

Jul 12, 2012

The 38th installment in a series of tutorials dedicated to promoting modern OpenGL development on Linux, with a focus on version 3.x and beyond. This tutorial demonstrates how to do skeletal animation (a.k.a skinning) using the Assimp library.

Category: Developers

Posted on 07/12 at 02:56 PM

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