ogldev: ‘Silhouette Detection’ tutorial published
Sep 07, 2012
The 39th installment in a series of tutorials dedicated to promoting modern OpenGL development on Linux, with a focus on version 3.x and beyond. This tutorial demonstrates how to dynamically detect the silhouette of a 3D object which is created when light fall upon it.
Category: Developers •
Posted on 09/07 at 11:18 AM
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