NVIDIA SDK 9.5 adds GPU video and fx using shaders and the OpenGL API
Jul 28, 2005
The NVIDIA SDK includes hundreds of code samples, effects, and useful libraries to help developers learn how to take advantage of OpenGL API-based technology including Shaders, FBO, mutlisample antialiasing, ambient dynamic occlusion, FFTs, Fluid effects, superglow and more. In particular check out the CPGPU samples.
Category: Developers •
Posted on 07/28 at 08:57 AM
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