Part of the Khronos Group

NVIDIA SDK 9.5 adds GPU video and fx using shaders and the OpenGL API

Jul 28, 2005

The NVIDIA SDK includes hundreds of code samples, effects, and useful libraries to help developers learn how to take advantage of OpenGL API-based technology including Shaders, FBO, mutlisample antialiasing, ambient dynamic occlusion, FFTs, Fluid effects, superglow and more. In particular check out the CPGPU samples.

Category: Developers

Posted on 07/28 at 03:57 PM


Leave a comment

Commenting is not available in this weblog entry.

<< Back to main

Column Header
Column Footer