Part of the Khronos Group hosts three more OpenGL 3 and 4 examples

May 07, 2013

There are three basic OpenGL examples available about shadow volumes, displacement mapping with screen space dependent tessellation and an erode effect using a 3D noise texture. The OpenGL Graphics Engine is extended as well and there are now four complex OpenGL examples available. All examples do have source code and assets included.

Category: Developers

Posted on 05/07 at 01:18 PM


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