Oct 02, 2007
A new release of the OpenGL 2.0 based graphics engine Horde3D is available for download. The new version adds cross-platform compatibility and integrates a basic Parallel Split Shadow Map implementation for improved shadow quality.
Category: Developers •
Posted on 10/02 at 06:11 AM
Leave a comment
Next entry: Linderdaum Engine 0.5.80 SDK released