Jan 23, 2014
The official trailer for Retrobooster is out. This game will release February 21 on Linux and Windows. Most of the graphics are done using OpenSceneGraph, which is a high level rendering engine built on OpenGL. The particle effects are done with raw OpenGL for maximum performance.
Category: Applications •
Posted on 01/23 at 07:01 AM
Leave a comment
Next entry: ACM SIGGRAPH posts OpenGL courses online
Previous entry: January updates to Magnum C++11 and OpenGL graphics engine