Part of the Khronos Group

Morphology v1.0 OpenGL-based subdivision modeler

Nov 02, 2006

Morphology is a 3D subdivision modeling application based on the OpenGL API that allows beginners, indie game developers and 3D artists to create low polygon models for games, with full control over the polygon count. It also allows hi-resolution models to be created using subdivision surfaces and displacement mapping. Morphology is the first in a series of linked applications that will include animation, world creation, AI and physics modeling.

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Posted on 11/02 at 07:33 PM

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