modo 202 OpenGL API-based polygonal and subdivision surface 3D modeler adds speed
Aug 03, 2006
Modo is a polygonal and subdivision surface 3D modeler, with painting tools and integrated renderer. The new v202 adds soft shadows, improved 3D painting and UV editing, faster rendering and the ability to see scene lights in Advanced OpenGL mode.
Category: Applications •
Posted on 08/03 at 07:37 AM
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