Mistlands RPG adds OpenGL Shading Language shaders
Jul 14, 2005
Mistlands is an open source online RPG project uisng the OpenGL API-based Zerofps engine (also supports OpenAL, SDL, GLEE, Lua). The new Milestone 4 features adds support for OpenGL Shading Language shaders, a new lighting system, environmental effects, and engine optimizations. It also features combat, spellcasting, shopping, and player leveling.
Category: Applications •
Posted on 07/14 at 07:02 AM
Comments
Leave a comment
Commenting is not available in this weblog entry.
