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MetropoLight global illumination render uses OpenGL framebuffer for progressive display

Aug 03, 2005

MetropoLight v0.5.0 is a freeware global illumination renderer that uses the Metropolis Light Transport algorithm (a Monte Carlo method for solving the light transport problem). An OpenGL framebuffer is used to display progressive refinement of the solution during rendering. The package includes an export plug-ins for Maya 5.0, 6.0 and 6.5, as well as a 3DS scene converter.

Category: Applications

Posted on 08/03 at 03:07 PM

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