Mar 10, 2007
MeshLab is an OpenGL API-based portable and extensible system for the processing and interactive editing of unstructured 3D triangular meshes (typical 3D scanning meshes). It provides a set of tools for editing, cleaning, healing, simplifying, repairing, inspecting, rendering and converting. The new v1.0.0 adds new filtering tools and an interactive painting system to interactively change color of a mesh, define selections and directly smooth out noise and small features.
Category: Applications •
Posted on 03/10 at 12:56 PM
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