Maptrix 2D map editor uses the OpenGL API and OpenGL Shading Language for real time map scaling, lig
Jan 03, 2006
Maptrix is a next generation 2D map editor with a built in 2D raytrace lightmapper with shadow, bump mapping and normal map support. It uses the OpenGL API for real time scaling of maps and the OpenGL Shading Language for image to map integeration with real time lighting and shadows.
Category: Applications •
Posted on 01/03 at 07:30 AM
Comments
Leave a comment
Commenting is not available in this weblog entry.
