Part of the Khronos Group

Maptrix 2D map editor uses the OpenGL API and OpenGL Shading Language for real time map scaling, lig

Jan 03, 2006

Maptrix is a next generation 2D map editor with a built in 2D raytrace lightmapper with shadow, bump mapping and normal map support. It uses the OpenGL API for real time scaling of maps and the OpenGL Shading Language for image to map integeration with real time lighting and shadows.

Category: Applications

Posted on 01/03 at 03:30 PM

Comments

Leave a comment

Commenting is not available in this weblog entry.

<< Back to main

Column Header
Column Footer