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Mac Pro can support multi-threaded OpenGL API processing

Aug 16, 2006

The new Mac Pro can support multi-threaded OpenGL API processing, using the systems multicore processor to divide up the work of processing graphics. By offloading OpenGL API calls to multiple threads, the Mac’s CPUs,  can process OpenGL much quicker by reducing the CPU’s “bottlenecking” of OpenGL performance.

Category: Processors

Posted on 08/16 at 06:09 PM

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