Mac Pro can support multi-threaded OpenGL API processing
Aug 16, 2006
The new Mac Pro can support multi-threaded OpenGL API processing, using the systems multicore processor to divide up the work of processing graphics. By offloading OpenGL API calls to multiple threads, the Mac’s CPUs, can process OpenGL much quicker by reducing the CPU’s “bottlenecking” of OpenGL performance.
Category: Processors •
Posted on 08/16 at 11:09 AM
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