Part of the Khronos Group

Luxinia v 0.92 lua-scriptable OpenGL API-based 3D game engine supports render-to-texture

May 01, 2006

Luxinia is a 3D engine written in C that uses the OpenGL API, Lua, GLFW and OpenAL. The new v0.92 supports render-to-texture, dynamic cube mapping and adds a new tutorial mode, better api documentation and some new samples. Free for non-commercial

Category: Developers

Posted on 05/01 at 02:59 PM

Comments

Leave a comment

Commenting is not available in this weblog entry.

<< Back to main

Column Header
Column Footer