Luxinia v 0.92 lua-scriptable OpenGL API-based 3D game engine supports render-to-texture
May 01, 2006
Luxinia is a 3D engine written in C that uses the OpenGL API, Lua, GLFW and OpenAL. The new v0.92 supports render-to-texture, dynamic cube mapping and adds a new tutorial mode, better api documentation and some new samples. Free for non-commercial
Category: Developers •
Posted on 05/01 at 07:59 AM
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