Dec 02, 2005
Luxinia is a highly scriptable game engine using LUA. It supports scriptable particles, shaders, ODE-based physics, skeletal animation and more. It requires a minimum of OpenGL 1.3-savvy hardware however it can take advantage of Vertex and Fragment Programs for advanced shading.
Category: Developers •
Posted on 12/02 at 07:54 PM
Leave a comment
Next entry: OpenGL API beginner tutorials