Part of the Khronos Group

Linderdaum Engine 3D OpenGL 2.0-based gaming engine tutorials

Sep 06, 2006

The Linderdaum Engine is an open source purely object-oriented 3D gaming engine written in C++ with support for OpenGL 2.0 and the OpenGL Shading Language. It is designed to be not only the class library, but also an integrated out-of-the box solution for the development of interactive 3D games. This set of tuorials shows how to use the engine basics including creating a textured cube.

Category: Developers

Posted on 09/06 at 06:25 PM


Leave a comment

Commenting is not available in this weblog entry.

<< Back to main

Column Header
Column Footer