Part of the Khronos Group

Lightsprint Vision demo for real-time global illumination using OpenGL 2.0

Mar 07, 2007

Lightsprint Vision adds global illumination to your renderer, using a realtime radiosity technique.  The Lightsprint Demo uses OpenGL 2.0 to demonstrate real-time global illumination, penumbra shadows, color bleeding, infinite light bounces, specular and normal mapping, user controlled characters and lights, and physically correct illumination.

Category: Developers

Posted on 03/07 at 12:44 PM

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