Mar 26, 2008
The new version of Lightfeather 3D engine, an open source 3D Engine for Mac, Windows and Linux, now supports the use of GLSL and different renderpipelines. The Wx-Renderwindow integration was improved, the scene-loading and saving has been enhanced, particle systems can now have multiple emitters and the guidesigner has been improved.
Category: Developers •
Posted on 03/26 at 07:10 AM
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