Learning Modern 3D Graphics Programming v0.3.5 update
Jul 08, 2011
New texturing tutorial added. Learning graphics programming in the era of shaders can seem daunting. This website’s tutorials provide a firm foundation for understanding how to use modern shader-based hardware for graphics development. No prior graphics programming experience is expected. OpenGL v3.3 is used to demonstrate rendering techniques.
Category: Developers •
Posted on 07/08 at 07:51 AM
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