Part of the Khronos Group

Khronos Enriches Cross-Platform 3D Graphics with release of OpenGL 4.2 Specification

Aug 08, 2011

The Khronos™ Group today announced the immediate release of the OpenGL® 4.2 specification, bringing the very latest graphics functionality to the most advanced and widely adopted cross-platform 2D and 3D graphics API.  OpenGL 4.2 integrates developer feedback and continues the rapid evolution of this royalty-free specification while maintaining full backwards compatibility - enabling applications to incrementally use new features, while portably accessing state-of-the-art graphics processing unit (GPU) functionality across diverse operating systems and platforms.

The OpenGL 4.2 specification has been defined by the OpenGL ARB (Architecture Review Board) working group at Khronos, and includes the GLSL 4.20 update to the OpenGL Shading Language.  The OpenGL 4.2 specification contains new features that extend functionality available to developers and enables increased application performance.  The full specification is available for immediate download.

Category: GeneralDevelopers

Posted on 08/08 at 02:59 PM

Comments

Congrats and great work on nice and steady improvoments to the specification. Although I still miss DSA.

Posted by Jure Repinc  on  08/10  at  07:07 AM

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