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Iupiter v0.41 enhances support for OpenGL Shading Language and two sided stencil shadows

Aug 08, 2006

Iupiter is a Java-based 3D engine, using JDK 1.4, JVM, and Lightweight Java Game Library (LWJGL). The 0.41 version adds spot lighting support, improves support of the OpenGL Shading Language, bump mapping and cartoon materials implemented via OpenGL Shading Language shaders and fixed pipeline, better stencil shadows casting, vertex shader hardware accelerated extrusion and near-clip volumes optimization. The package includes three demos: a materials demo, a bump mapping demo and a stencil shadows demo.

Category: Developers

Posted on 08/08 at 07:36 PM


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