Iupiter Java 3D engine adds support for OpenGL Shading Language Vertex and Pixel shaders and shade
Feb 28, 2005
Iupiter is a Java 3D engine using JDK 1.4, JVM, and Lightweight Java Game Library (LWJGL) to support the OpenGL and OpenAL APIs, or OS services for interfacing to mouse, keyboard and joypad. The new v0.3 adds support for OpenGL Shading Language Vertex and Pixel shaders and shader programs, new materials using Vertex and Pixel shaders, Blinn and Phong shading, lighting system based on hardware-accelerated stencil shadows and initial support for key-frame animation.
Category: Developers •
Posted on 02/28 at 06:14 AM
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