Irrlicht OpenGL API-accelerated 3D game engines adds Collada mesh format import
May 26, 2005
The Irrlicht Engine is an open source high performance OpenGL API-accelerated realtime 3D engine written in C++ with support for .NET. The new v0.10.0 adds suport for five new materials including parallax mapping (used in UnReal 3), renter to texture, specular highlights and COLLADA import.
Category: Developers •
Posted on 05/26 at 07:15 AM
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