Irrlicht 1.5.1 offers support for Range Fog in OpenGL
Sep 14, 2009
The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. The latest release offers many bug fixes and a few new features including range fog in OpenGL, and COLLADA file loading.
Category: Developers •
Posted on 09/14 at 03:39 AM
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