HumanCore uses the OpenGL API as an interface and renderer to reconstruct human anatomy in 3D
Jan 03, 2006
HumanCore is a human anatomy software platform for engineering, life sciences and medical applications. It integrates a parametric musculo-skeleton engine with a powerful text and 2D/3D graphics editor which enables users to do calculations and documentation in the same environment. The entire user interface was written using the OpenGL API for a consistent graphical front-end for the current Windows2000/XP release and future Mac OS X and Linux versions.
Category: Applications •
Posted on 01/03 at 07:37 AM
Comments
Leave a comment
Commenting is not available in this weblog entry.
