Nov 09, 2007
The new version 0.13 of the OpenGL 2.0 based open source graphics engine Horde3D has just been released. Among the new features are support for HDR textures and ray intersection queries. An updated sample shows how to implement HDR lighting with the flexible rendering pipeline.
Category: Developers •
Posted on 11/09 at 04:47 AM
Leave a comment
Next entry: Official Horde3D Scene Editor released
Previous entry: A new version Geist3D has been released!