Part of the Khronos Group

GLSL Fog Tutorial

Jan 08, 2008

Here is a tutorial that shows how to implement fog in OpenGL Shading Language. Fog equations are explained and per-vertex and per-pixel fog GLSL shaders are detailed. Several simple demos are provided to illustrate all concepts.

Category: Developers

Posted on 01/08 at 04:00 PM

Comments

Leave a comment

Commenting is not available in this weblog entry.

<< Back to main

Column Header
Column Footer