GLSHell v2.0 script interpreter adds support for OpenGL FBO extension
Jul 28, 2005
GL shell is a script interpreter based on bytecode compiler from Unigine engine. GLSHell v2.0 adds increased speed, a new ‘Mesh’ class with hardware support of shadow volumes and EXT_framebuffer_object extension support. The download includes 15 demos including Mandelbrot fractal, hardware IFS fractals, GPU ratytracing, 2D metaballs, GPU knots, paralax mapping, hardware shadow maps, stencil shadows, and more.
Category: Developers •
Posted on 07/28 at 07:31 AM
Comments
Leave a comment
Commenting is not available in this weblog entry.
