GLOD: Geometric Level of Detail for OpenGL
Jun 20, 2006
GLOD represents an extremely lightweight approach to Geometric Level of Detail toolkits. GLOD is not another scene graph library but instead is designed to closely mesh with the standard OpenGL programming model in such a way that using GLOD should be just like using standard OpenGL vertex arrays.
Category: Developers •
Posted on 06/20 at 02:41 PM
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