GLOD: Geometric Level of Detail for OpenGL
GLOD represents an extremely lightweight approach to Geometric Level of Detail toolkits. GLOD is not another scene graph library but instead is designed to closely mesh with the standard OpenGL programming model in such a way that using GLOD should be just like using standard OpenGL vertex arrays.
Posted on 06/20 at 11:41 AM
Next entry: Comic-style OpenGL API-based 3D soccer game
Previous entry: OpenGL API-based from-Z 6.0 will support 3D printing with colors and textures
This page has been viewed 750381 times •
