GLM 0.7.1 released - based on GLSL specification
GLM is a C++ math library based on GLSL specification and extended to provide math tools required by 3D software. Version 0.7.0 is now released under MIT license with new documentation.
Posted on 03/26 at 04:09 AM
Next entry: Lightfeather 3D v 0.7.0 has been released - now supports GLSL and Cg shaders
Previous entry: AMD GPG Developer Tools Group has released an Open Source COLLADA OpenGL FX Viewer
This page has been viewed 582202 times •
