GLIntercept v0.3 OpenGL API function logger supports OpenGL Shading Language
GLIntercept is an OpenGL API function call interceptor that saves and tracks all OpenGL function calls, display list commands, and textures. It is useful for optimizing OpenGL API-based applications and games. The new v0.3 add logging of ARB/NV/GLSL vertex and fragment programs/shaders, function timers and stencil frame buffer pre and post render calls.
Posted on 07/14 at 03:45 AM
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