Jun 18, 2012
Gizmo3D OpenGL engine releases new features for terrain rendering and vegetation details for large scale DB visualization. Databases can contain near infinite details down to micro level but still cover wast landscapes. The new databases can be spread on multiple hosts and each distributed database can link to further sub databases on other hosts. Databases can also be modified in runtime by multiple clients.
Posted on 06/18 at 04:42 PM
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