Getting Started with the OpenGL Shading Language
Jan 03, 2011
This article provides an introduction to the OpenGL Shading Language (GLSL). It includes sample C and GLSL code, and is accompanied by a diffuse/specular lighting demo with full source code. The code is available under an open source, BSD-style license and was designed to be as simple as possible, so that it can easily be used in other projects.
Category: Developers •
Posted on 01/03 at 06:04 AM
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