Jun 28, 2010
The series of German Windows OpenGL tutorials have been updated to version 3.3. Important changes: GLSL Shaders updated to Version 3.30, use of shader semantics (GL_ARB_explicit_attrib_location) and sampler objects (GL_ARB_sampler_objects).
Category: Developers •
Posted on 06/28 at 12:36 PM
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